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The game plays simultaneously for all divers. They must secretly program their dives. By observing the stacked Ocean cards, they try to perceive at which depths they will find sea turtles and manta rays ready to help them, as well as sharks that they do not want to disturb. They each have Air tokens that they will use to program their actions. The diver who retrieves the sacred stone wins.
Dive explores the notion of perception, the ability of the divers to observe the ocean through a deck of transparent cards, and to benefit from it (“I need to avoid this shark, but is it on the third or fourth card?”).